DBF Append Speed in X# vs VO - Huge Difference

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Jamal
Posts: 322
Joined: Mon Jul 03, 2017 7:02 pm

Re: DBF Append Speed in X# vs VO - Huge Difference

Post by Jamal »

Hi Chris,

May be it is unrealistic but not impossible. How would anyone know that if I did not bring it to your attention? After all, I am a speed freak and who isn't! :o

Jamal
Last edited by Jamal on Tue Nov 26, 2024 8:00 pm, edited 1 time in total.
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Chris
Posts: 4944
Joined: Thu Oct 08, 2015 7:48 am
Location: Greece

Re: DBF Append Speed in X# vs VO - Huge Difference

Post by Chris »

Hi Jamal,

Robert can assure you that I am a speed freak, too! :)

But the thing is that there are dozens and dozens areas in X# that can be further improved and new things to implement, some that are easy and some that need a lot of time and effort. So we need to prioritize those with the higher impact and put in lower priority things that are not that critical, especially if they are difficult to implement/improve.

Some months ago we did greatly improve the speed of raw dbf access, for realistic scenarios at least. Unfortunately I think nobody commented on that, but I understand it's much easier to notice a speed problem, than something that works fast enough :)
Chris Pyrgas

XSharp Development Team
chris(at)xsharp.eu
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