DIBMP:Destroy() Method
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Purpose
To free the memory allocated to hold the bitmap.
Syntax
<oDIBMP>:Destroy()
Description
This method frees the memory allocated to hold the bitmap. After the memory is freed, the DIBMP object is invalid. It cannot be used again until a bitmap is loaded via a DIBMP:LoadDIBFrom... method.
Example
// Free some memory
oDIBBMP:Destroy()