#include "VOGUIClasses.vh" in VO-Windows-generated files

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ArneOrtlinghaus
Posts: 384
Joined: Tue Nov 10, 2015 7:48 am
Location: Italy

#include "VOGUIClasses.vh" in VO-Windows-generated files

Post by ArneOrtlinghaus »

Hello,
we have noticed that in some newly created VO-Windows-files at the beginning the following lines appear:
#ifndef __XSHARP_RT__
#include "VOGUIClasses.vh"
#endif

The dialect of the assembly is "Visual objects".
We do not find the lines in older files. The Windows have been "cloned" from other windows.
The lines give us some problems with automatic conversions.
It does not seem to happen always or we have not understand the rules why the lines are generated.
Is it possible to avoid the generation of these lines?

Thank you
Arne
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Chris
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Joined: Thu Oct 08, 2015 7:48 am
Location: Greece

#include "VOGUIClasses.vh" in VO-Windows-generated files

Post by Chris »

Hi Arne,

I think that's only part of the text template for some of the new items you can add to a project (like a new VO window editor etc). You can simply delete them when adding such a new file to the project, they will not be re-generated again.
Chris Pyrgas

XSharp Development Team test
chris(at)xsharp.eu
User avatar
ArneOrtlinghaus
Posts: 384
Joined: Tue Nov 10, 2015 7:48 am
Location: Italy

#include "VOGUIClasses.vh" in VO-Windows-generated files

Post by ArneOrtlinghaus »

Hi Chris,

thanks. This is ok. I have deleted the lines and made some changes in the window editor and the lines did not appear again.

Arne
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