Visual FoxPro, how close is X# to compiling it already?

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lumberjack
Posts: 723
Joined: Fri Sep 25, 2015 3:11 pm

Visual FoxPro, how close is X# to compiling it already?

Post by lumberjack »

Hi all (including VFP lurkers),
I am following all the XBase languages, to just have an idea of what is happening in the XBase world. Although there are certain syntax differences between lets call it the Clipper and Foxbase forks, we still have the DBase programming language as basis.

Obviously the VFP language pack is still not available and DBF drivers not complete, which will greatly enhance a "Transport".

I saw an example on the ProFox forum (https://leafe.com/dls/vfp) to validate if a TextFile is UTF8 compliant and thought it might be a good example to try and convert with the least amount of changes to be X# compiled.

I decided after reviewing the code it should not be too difficult and set myself the following mandate:
  • Touch the original ValidateUTF() code as little as possible, except syntax differences that can be done with a Replace all e.g. "&&" to "//&&" etc.
  • Write any VFP functions called in the example from scratch that is not found by the XSharp compiler even if found with a different name in the XSharp Runtime functions, e.g. SUBSTRC is available as SUBSTR, SUBSTR2, SUBSTR3. Wrap around .NET available features, there are millions!
Here are the timed steps and resulting VFP to XSharp code that runs on the .NET Framework:
[*]
[*]Add FUNCTION Start() around test code.
[*]Replace "&&" with "//&&", "m." with "", "=" with ":=", " OR " with " .OR. ", " AND " with " .AND. "
[*]Replace ENDFUNC with RETURN where necessary
[*]Scan through code and change ":=" in conditional statements back to "=" // WHILE, IF, CASE statements. Assignment in X# is done with ":=", "+=", "++" etc, while "=", "==" are comparison operators.
[*]Compile, respond to errors "No BITAND, BITOR, BITLSHIFT, FILETOSTR, ASC, SUBSTRC, LENC functions", create functions
[*]Strict type variables, add "AS <Type>" to LOCAL declarations, FUNCTION parameters. Not necessary, but speed improvement is HUGE if done instead of using variable type declarations, e.g. LOCAL x translates to LOCAL x AS USUAL, compared to LOCAL x AS INT or VAR x := 0 will be strict typed by XSharp to an INT.
[*]Compile successfully
[*]Test successful. 100% XSharp compiled and executed with correct results!

Here is the resulting code, original code can be found at the link provided above if somebody is interested:

Code: Select all

/*
************************************************************************
***  UTF-8 string check validity function
*** Version 1.0 - 12-20-2016
************************************************************************
***    José Enrique Llopis
***    jellopis@rocketmail.com www.multilinkcrm.com
***    My online résumé https://es.linkedin.com/in/pepellopis
***    Alicante – Spain
************************************************************************/

FUNCTION Start( ) AS VOID // The entry point to all X# applications
    LOCAL lcString AS STRING
    lcString := FILETOSTR( "Spanish_Text.txt")
    ? ValidateUtf8( lcString )
    lcString = FILETOSTR( "good.txt")     // *** Russian cyrillic utf8 text
    ? ValidateUtf8( lcString )
    lcString = FILETOSTR( "bad.txt")
    ? ValidateUtf8( lcString )
RETURN

FUNCTION  ValidateUtf8( tcBuffer AS STRING ) AS LOGIC
    LOCAL lcCharPoint AS STRING
    LOCAL lnBufferLen, lnCounter, lnCodepointValue AS INT
    // m.lcByteInicial    := SUBSTRC( tcBuffer, 1) // Assigned, never used, only 2 parameters typo? X# compiler warning
    // m.lcByteFinal    := SUBSTRC( tcBuffer, LENC(tcBuffer), 1 ) // Assigned, never used. X# compiler warning
    lnBufferLen := LENC( tcBuffer )
    lnCounter := 1
    DO WHILE lnCounter <= lnBufferLen
        lcCharPoint := SUBSTRC( tcBuffer, lnCounter, 1 )
        IF Asc( lcCharPoint) < 128    //&& Single BYTE codepoint
            lnCounter := lnCounter + 1 // lnCounter++ in XSharp
            LOOP
        ENDIF
        DO CASE
            CASE BITAND( Asc( lcCharPoint ), 0xE0 ) = 0xC0 //&& Two bytes codepoint
                IF lnCounter + 1 > lnBufferLen
                    RETURN .F.
                ENDIF
                //&& Check FOR overlong form (8th or above data bit must be set)
                IF BITAND( Asc( lcCharPoint ), 0x1E ) = 0
                    RETURN .F.
                ENDIF
                //&& Check continuation BYTE
                IF BITAND( Asc(SUBSTRC( tcBuffer, lnCounter+1, 1 )), 0xC0 ) <> 0x80
                    RETURN .F.
                ENDIF
                //&& Don't have to check code point validity. Can't have a large
                //&& enough value TO be one of the invalid ones.
                lnCounter := lnCounter + 2 // X# syntax lnCounter += 2
                LOOP
            CASE BITAND( Asc( lcCharPoint ), 0xF0 ) = 0xE0 //&& Three bytes codepoint
                IF lnCounter + 2 > lnBufferLen
                    RETURN .F.
                ENDIF
                //&& Check continuation BYTE
                IF     ( BITAND( Asc(SUBSTRC( tcBuffer, lnCounter+1, 1 )), 0xC0 ) <> 0x80 ) .OR. ; //X# "||" for "OR", alternative ".OR."
                    ( BITAND( Asc(SUBSTRC( tcBuffer, lnCounter+2, 1 )), 0xC0 ) <> 0x80 )
                    RETURN .F.
                ENDIF
                //&& Convert TO code point
                lnCodepointValue := BITOR( ;
                        BITLSHIFT( BITAND( Asc( lcCharPoint), 0x0F), 12 ), ;
                        BITLSHIFT( BITAND( Asc(SUBSTRC( tcBuffer, lnCounter+1, 1 )), 0x3F ), 6 ), ;
                        BITAND( Asc(SUBSTRC( tcBuffer, lnCounter+2, 1 )), 0x3F ) ;
                    )
                //&& Check FOR overlong form (11th or above data bit must be set)
                //&& FOR example, U+0020 IS represented IN UTF-8 by the single BYTE 0x20. IF you decode the
                //&& two bytes 0xc0 0xa0 IN the normal fashion, you'll still end up back at U+0020, but that's an invalid representation.
                IF lnCodepointValue < BITLSHIFT( 1,11)
                    RETURN .F.
                ENDIF
                //&&  Check code point legality.
              IF isValidCodePoint( lnCodepointValue ) = .F.
                    RETURN .F.
                ENDIF
                lnCounter := lnCounter + 3 // X# syntax lnCounter += 3
                LOOP
            CASE BITAND( Asc( lcCharPoint ), 0xF8 ) = 0xF0 //&& four bytes codepoint
                IF lnCounter + 3 > lnBufferLen
                    RETURN .F.
                ENDIF
                //&& Check continuation BYTE
                IF     ( BITAND( Asc(SUBSTRC( tcBuffer, lnCounter+1, 1 )), 0xC0 ) <> 0x80 ) .OR. ;
                        ( BITAND( Asc(SUBSTRC( tcBuffer, lnCounter+2, 1 )), 0xC0 ) <> 0x80 ) .OR. ;
                        ( BITAND( Asc(SUBSTRC( tcBuffer, lnCounter+3, 1 )), 0xC0 ) <> 0x80 )
                    RETURN .F.
                ENDIF
                //&& Convert TO code point
                lnCodepointValue := BITOR( ;
                        BITLSHIFT( BITAND( Asc( lcCharPoint), 0x07), 18 ), ;
                        BITLSHIFT( BITAND( Asc(SUBSTRC( tcBuffer, lnCounter+1, 1 )), 0x3F ), 12 ), ;
                        BITLSHIFT( BITAND( Asc(SUBSTRC( tcBuffer, lnCounter+2, 1 )), 0x3F ), 12 ), ;
                        BITAND( Asc(SUBSTRC( tcBuffer, lnCounter+3, 1 )), 0x3F ) ;
                    )
                //&& Check FOR overlong form (11th or above data bit must be set)
                IF lnCodepointValue < BITLSHIFT( 1,11)
                    RETURN .F.
                ENDIF
                //&&  Check code point legality.
              IF isValidCodePoint( lnCodepointValue ) = .F.
                     RETURN .F.
                 ENDIF
                lnCounter := lnCounter + 4 // X# syntax lnCOunter += 4
                LOOP
            OTHERWISE        //&& Invalid length, or not start BYTE
                RETURN .F.
        ENDCASE
    ENDDO
RETURN .T.

FUNCTION  isValidCodePoint( tnCodePoint AS INT) AS LOGIC
    LOCAL lValid AS LOGIC
    IF ( tnCodePoint >= 0xD800 ) .AND. ( tnCodePoint <= 0xDFFF )  // Surrogates
        lValid := FALSE
    ELSE
        lValid := tnCodePoint  <= 0x10FFFF //   Maximum value
    ENDIF
RETURN lValid

// VFP functions not in X# Runtime Funcs or with alternative name
FUNCTION FILETOSTR(name AS STRING) AS STRING
    VAR oFS := System.IO.FileStream{name, System.IO.FileMode.Open, System.IO.FileAccess.Read, System.IO.FileShare.Read}
    VAR oRdr := System.IO.StreamReader{oFS} // X# also recognize StreamReader(oFS) for creating objects
    VAR content := oRdr:ReadToEnd() // X# also recognize oRdr.ReadToEnd()
    oFS:Close()
    oRdr:Close()
RETURN content

FUNCTION SUBSTRC(s AS STRING, iOffSet AS INT, iCount AS INT) AS STRING
    // Note .NET Strings are Zero indexed
RETURN s:Substring(iOffSet - 1, iCount)

FUNCTION SUBSTRC(s AS STRING, iOffSet AS INT) AS STRING
    // Note .NET Strings are Zero indexed
RETURN s:Substring(iOffSet - 1)

FUNCTION LENC(s AS STRING) AS INT
RETURN s:Length

FUNCTION ASC(s AS STRING) AS INT
RETURN (INT)(BYTE)s[0] // Strings are array of Char.  We can cast Char to Byte and Byte to Int

FUNCTION BITAND(iV1 AS INT, iV2 AS INT) AS INT
RETURN _And(iV1, iV2)

//FUNCTION BITAND(iV1 AS INT, iV2 AS INT, iV3 AS INT) AS INT
//RETURN iV1 & iV2 & iV3 // The short for unary AND operations.

FUNCTION BITOR(iV1 AS INT, iV2 AS INT) AS INT
RETURN _Or(iV1, iV2)

FUNCTION BITOR(iV1 AS INT, iV2 AS INT, iV3 AS INT) AS INT
RETURN iV1 | iV2 | iV3 // Three parameter overloaded function for BITOR using XSharp/.NET syntax

FUNCTION BITOR(iV1 AS INT, iV2 AS INT, iV3 AS INT, iV4 AS INT) AS INT
RETURN iV1 | iV2 | iV3 | iV4 // Four parameter overload of BITOR

FUNCTION BITLSHIFT(iValue AS INT, iShift AS INT) AS INT
RETURN iValue << iShift

//FUNCTION BITRSHIFT(iValue AS INT, iShift AS INT) AS INT
//RETURN
Karl-Heinz
Posts: 774
Joined: Wed May 17, 2017 8:50 am

Visual FoxPro, how close is X# to compiling it already?

Post by Karl-Heinz »

Hi Johan,

VFP is a weakly typed language. VFP knows LOCALs, but they are untyped.


LOCAL x

// now use the local just like in the good old clipper days :-)

? VALTYPE(x) // "U"

x:= 12

? VALTYPE(x) // "N"

x := "Johan"

? VALTYPE(x) // "C"


Here´s a overview how the VFP parameter declaration works:

[...]

First there is the implicit declaration
FUNCTION Name( parameter_name1, parameter_name2 )
Parameters created this way are scoped as LOCAL and so are usable only in the method, procedure or function that defines them.

Second is the Explicit Declaration, using the LPARAMETERS keyword, like this:
FUNCTION Name
LPARAMETERS parameter_name1, parameter_name2
Parameters created this way are also scoped as LOCAL and so are usable only in the method, procedure or function that defines them.

Third is the Explicit Declaration, using the PARAMETERS keyword, like this:
FUNCTION Name
PARAMETERS parameter_name1, parameter_name2
Parameters created this way are also scoped as PRIVATE and so are usable in the method, procedure or function that defines them and in any subordinate (i.e. called from) method, procedure or function

[...]

regards
Karl-Heinz
User avatar
lumberjack
Posts: 723
Joined: Fri Sep 25, 2015 3:11 pm

Visual FoxPro, how close is X# to compiling it already?

Post by lumberjack »

Karl-Heinz,
I am with you, but I remember the days of moving from Clipper to VO. I think VFP->X# is closer than Clipper->VO
I just posted this seeing that there was some interest in the VFP forums. With VFP to be the next focus on language syntax, I just tried to show it is already to some extend possible. And with the support that we got used to in our community I am sure there would be more than enough support for VFP guys to make the transition.
Regards,
User avatar
lumberjack
Posts: 723
Joined: Fri Sep 25, 2015 3:11 pm

Visual FoxPro, how close is X# to compiling it already?

Post by lumberjack »

Karl-Heinz,
Sorry things like the PARAMETER/LPARAMETER can quickly be fixed with a #command created in a VFP.xh file and included or added to the standard .xh files...

I will in a follow up post how this can be used to further ease a transition.

Regards,
Karl-Heinz
Posts: 774
Joined: Wed May 17, 2017 8:50 am

Visual FoxPro, how close is X# to compiling it already?

Post by Karl-Heinz »

Hi Johan,

i think the VFP user base is larger than the Xbase++ community. Over the years some attempts have been made to move VFP to .net, but all silently died. Also, Alaska (Xbase++) announced years ago a PolarFox version, but nothing happened till now.

Here are some VFP -> .net links:

https://social.msdn.microsoft.com/Forum ... progeneral

https://archive.codeplex.com/?p=visualfoxpronet

http://guineu.foxpert.com/

a interesting side from the Guineu maker with some VFP inside views.

http://www.foxpert.com/foxpro/

-> Whitepapers
-> Downloads

Would be interesting if some of the daily VFP users would jump in, and explain the current situation..


regards
Karl-Heinz
User avatar
wriedmann
Posts: 3645
Joined: Mon Nov 02, 2015 5:07 pm
Location: Italy

Visual FoxPro, how close is X# to compiling it already?

Post by wriedmann »

Hi Johan, hi Karl-Heinz,
FoxPro is not only the compiler, but has also a lot of functionality in the runtime, and an advanced DBFCDX RDD.

IMHO it is a challenge to make the X# compiler compile Foxpro code, but a much greater challenge to rebuild all the functionality of the runtime.
Without a strong interest of the VFP community (and the respective manpower) it will be hard to build something compatible.
Maybe the Foxpert guy or other developers are interested to contribute....

Wolfgang
Wolfgang Riedmann
Meran, South Tyrol, Italy
wolfgang@riedmann.it
https://www.riedmann.it - https://docs.xsharp.it
NEE4NEE
Posts: 4
Joined: Fri Dec 18, 2015 9:02 am

Visual FoxPro, how close is X# to compiling it already?

Post by NEE4NEE »

useful discussion
How To Help Clipper & Foxpro Users Catch Harbour
Discussion is here...
User avatar
lumberjack
Posts: 723
Joined: Fri Sep 25, 2015 3:11 pm

Visual FoxPro, how close is X# to compiling it already?

Post by lumberjack »

Hi Wolfgang,
I do agree, but a lot of VFP code I see does not use DBF anymore, hence it will make the move easier. The functionality I believe can quickly be added if we as a supportive community stand up and assist.
User avatar
wriedmann
Posts: 3645
Joined: Mon Nov 02, 2015 5:07 pm
Location: Italy

Visual FoxPro, how close is X# to compiling it already?

Post by wriedmann »

Hi Johan,

after looking at Xbase++ code I have realized how far the VO language has been gone from Clipper, and what strong typing has added as both speed enhancement and safer code - I would never miss it.

But nevertheless also the other Xbase languages have evolved, but IMHO more on support and runtime libraries. At least FoxPro has a powerful GUI library, and I have my doubts, that the sources are available.
And I'm pretty sure most applications are using the DBFCDX database access.

Wolfgang
Wolfgang Riedmann
Meran, South Tyrol, Italy
wolfgang@riedmann.it
https://www.riedmann.it - https://docs.xsharp.it
alanbourke

Visual FoxPro, how close is X# to compiling it already?

Post by alanbourke »

You can specify a type:

Local loBool as Boolean

However that is just a hint for Intellisense and is not enforced, for example you could still say:

loBool = "Hello"

The Visual FoxPro syntax is not really that much like the Clipper-like languages and never has been.

In terms of replicating the Visual FoxPro runtime, yes you would absolutely need native support for DBF and CDX, database containers and the rest. You could also probably drop 50% of the functions listed in the VFP help file as they were only there for FoxPro 2.x and DBase compatibility. Nobody in this day and age is using @ .. SAY for example.

Also anyone wanting an existing platform that handles VFP code could have a look at Lianja.
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